
        Korg Wavestation Patch Archive 02 - Theme 'Atmospheres'
        =======================================================

(04/02/96)



** WARNING **
This bank overwrites *BOTH* RAM1 and RAM2 banks. You should save any
important data before sending this to your WS.
** WARNING **



This is the second Patch Archive bank, compiled from user-submitted
patches from the WS mailing list guys. There are 25 performances in
this bank, and they're set to load into RAM Bank 1 AND RAM Bank 2, on
Midi channel 1. There are Raw Sysex, Midifile and Sound Diver versions
of this bank. You can find them in:

ftp.mcc.ac.uk pub/music/emagic/SOUNDSURFER/LIBRARIES/Korg/Wavestation

or look at the Trading Post web site:
        http://www.his.com/~rickg/trading.html

Submission details for further patch archives can be found on:
        http://www.city.ac.uk/~cb170/ws_subs.html

Please mail me (benj@city.ac.uk) with your vote on your single
favourite patch in this bank during the first few weeks it's made
available for downloading - the author of the most voted patch will
get immortalised on the Wavestation web pages!

Contributors to this bank are: Brett Kaplan, Roland Barker, Bruno
Negri, Ben Hall, Norsez Orankij-anant, Paul Nagle, Paul Stillwell and
Joe O'Sullivan.

Once again, thanks go to all contributors who made this bank possible.
If you haven't submitted anything yet but intend to, check out the
current theme and make your contributions. All welcome, whatever your
style/talent/taste thresholds are.

Enjoy the bank!

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Performance Name: Lunar Sand

 Author         : Brett Kaplan (RadioWind@aol.com)
 Sound Type     : Pad-like. Slightly Middle Eastern, slightly spacey.
                  Could be a slow lead.
 Location       : RAM1-00
 Patches  Used  : VS Spin, HaloRez
 WaveSeqs Used  : VS Grind
 Requirements   : EX
 Date           : December 17, 1995

 Comments       : My fourth attempt at sound creation and most useful
                  specimen to date. Aftertouch both triggers a subtle,
                  LFO-controlled pitch bend in the VS patch and boosts
                  the filter cut-off for some very slight harmonic
                  activity. The Mod wheel is more drastic on the VS
                  patch pitch bend. Move it slowly over short distances
                  while applying aftertouch. Lie back and think of
                  Mecca.

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Performance Name: Geology

 Author         : Roland Barker
 Sound Type     : Melodic Atmosphere
 Location       : RAM1-01
 Patches  Used  : V34-Inharmonic EP, V26-Vox Drone, V27-Harmonic
                  Search, V24-Humpback Song, V28-Javabell
 WaveSeqs Used  : inharm, VoxScn1, VoxScn2, HrmSrch, LFOscan
 Requirements   : EX
 Date           : 12/18/95

 Comments       : Very complex patch with metallic attack, voicey holds
                  and random events. Try holding one lower key for a
                  long time. Mod wheel adds "air". Aftertouch adds
                  harmonics sweep. Everything is buried deep within a
                  rich, vast hall. (of course!)

                  This patch works nicely with (very) slow chord
                  changes, tends toward a major tonality- especially
                  the harmonics sweep- and is perfect for an airy tonic
                  drone. You might try editing the harmonic series in
                  the wavesequence "HrmSrch" to match the tonality of
                  your music.

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Performance Name: Venux 3099

 Author         : Bruno Negri
 Sound Type     : Rhythm+Pad
 Location       : RAM1-02
 Patches  Used  : Programmed, By, Bruno, Negri, Have Fun!
 WaveSeqs Used  : 0, 1, 2, 3, 4
 Requirements   : EX
 Date           : 7 January 1996

 Comments       : This is a splitted/layered performance. Lower portion
                  is the rhythmic part and high portion is the
                  polyphonic part. You can play rhythmic part with one
                  key and polyphonic part with a chord. Rhythmic part
                  consist to some arpeggios and metallic rhthmic sounds
                  with panning effects. High part is a soft pad with
                  various brilliance sounds changeable in the time.
                  Aftertouch and modulation wheel brightens the filter
                  lightly.

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Performance Name: Distant Sunset*

 Author         : Ben Hall <benj@city.ac.uk>
 Sound Type     : Atmosphere, Pad, Solo, Flute, Wet
 Location       : RAM1-03
 Patches  Used  : Distant Sun, Flutey
 WaveSeqs Used  : -
 Requirements   : WS
 Date           : January 1996

 Comments       : Another one I find really useful, the key to this is
                  the playing style, which means you should hold the
                  sustain pedal down, and play single notes up and down
                  the keyboard (like on the black notes or other
                  pentatonic scales). Don't release the pedal - the
                  notes fade out naturally and the WS will reassign the
                  oscillators.

                  It gives some lovely shimmering pads, and works
                  really well over the top/behind a regular backing
                  track to give a bit of depth. (It's actually very
                  similar to the kind of sounds I used to get out of my
                  CZ-101 in 'ambient' mode, only much better quality).

                  If you don't hold the sustain pedal, the envelopes
                  give a 'backwards' kind of feel, which again can be
                  quite interesting - you'll need to hold each note for
                  a short while otherwise you won't hear much.

                  Now, if you move the mod wheel up to the top, a solo
                  flute comes in over the top, wonderful for swirly
                  flute solos with a big swirly pad background. Again,
                  hold the sustain pedal down permantently (or send a
                  sustain ON command from you sequencer if you don't
                  have a pedal), and liberally solo right acros the
                  whole keyboard range - the pads follow the solo -
                  especially nice when you dive bomb from the top of
                  the keyboard to the bottom, where the pads really
                  swell up. Pitch bend affects only the flute part, and
                  aftertouch gives the flute some vibrato. Nice on
                  headphones.

                  You can remove the 'Flutey' patch in the performance
                  to give a 16-note poly pad (just the background swell
                  bit), which is nice and useable too.

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Performance Name: Soundtrack VS *

 Author         : Ben Hall <benj@city.ac.uk>
 Sound Type     : Synth, Atmosphere
 Location       : RAM1-04
 Patches  Used  : Soundtrack
 WaveSeqs Used  : -
 Requirements   : WS
 Date           : January 1996

 Comments       : Hands up who remembers the D-50 'Soundtrack' patch?
                  Well, this is a kind of attempt to recreate it for
                  the WS, although an accurate copy it is not. I only
                  did it from memory and I never had a D-50, so don't
                  expect too much!

                  It is Waveyfied by adding a touch of movement to the
                  patch when sustained, and the filters brightens just
                  a tad on key-off, which I quite like.

                  The mod wheel drops the filter down, so when it's
                  right up the sound is more muted, and the sustain
                  becomes inaudible, and you can hear the echoes more
                  distinctly.

                  Why the 'VS' bit? 'Cos it's all done with the VS
                  waves.

                  (If you really, really, hate the D-50 original,
                  well, sorry for making another one! I was just in
                  that kind of mood...)

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Performance Name: Arkusphere    *

 Author         : Ben Hall <benj@city.ac.uk>
 Sound Type     : Atmosphere, Ambient
 Location       : RAM1-05
 Patches  Used  : Ark 1, Ark 2, Ark 3, Ark 4
 WaveSeqs Used  : 1, 2, 3, 4, 5, 6, 7
 Requirements   : WS
 Date           : January 1996

 Comments       : One for the atmosphere collection, this is quite a 
                  complicated performance using multiple wave 
                  sequences. Hold a note down, and loads of stuff 
                  happens. The mod wheel gives a nice flanger, and 
                  aftertouch affects one element (a resonant drone) by 
                  doing a two-octave slide down. Some elements change 
                  pitch up and down the keyboard, and others are at 
                  fixed pitch. Pitch bend affects the noisy bit. And 
                  the whole thing is drowned in reverb to be nice and 
                  wet.

                  Hold a note in the middlish of the keyboard until 
                  you get bored... (absolutely no playing skill 
                  required :)

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Performance Name: Paralyze

 Author         : Norsez Orankij-anant, u3510329@au.ac.th
 Sound Type     : Sound FX
 Location       : RAM1-06
 Patches  Used  : Paralyze
 WaveSeqs Used  : -
 Requirements   : WS
 Date           : 27th January 1996

 Comments       : Sounds best at C5. Another simple wavestation 
                  one-finger sound effect.

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Performance Name: Voice of Death

 Author         : Paul Nagle
 Sound Type     : Big, Ambient, Dark
 Location       : RAM1-07
 Patches  Used  : Choir 2  ^, Pile Driver3, Spectrum1^, Tambourin^
 WaveSeqs Used  : PercSeq, Hey_Per, 
 Requirements   : EX
 Date           : January 1996

 Comments       : Very thick voice with a long tail. A reverberated 
                  'clank' on the attack is brought up with velocity. 
                  Actually, this patch is very Chris Franke/Babylon 5 
                  in the middle/upper registers.

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Performance Name: Hechospheres

 Author         : Bruno Negri
 Sound Type     : Pad
 Location       : RAM1-08
 Patches  Used  : CirclePad, Awake
 WaveSeqs Used  : RESO, CIRCLE, 02!!, 01!!
 Requirements   : EX
 Date           : 24th January 1996

 Comments       : This is a evocative pad with a multi tapped stereo 
                  echo and resonance for chords. You can hear 
                  impressive small sounds to left and right. Hit keys 
                  and hold and use modulation wheel.

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Performance Name: Strange Woods

 Author         : Paul Nagle
 Sound Type     : Ambient, Solo
 Location       : RAM1-09
 Patches  Used  : Strange W^ods
 WaveSeqs Used  : -
 Requirements   : WS
 Date           : January 1996

 Comments       : This is really nice and atmospheric, mostly due to 
                  the wads of reverb. Solo with lots of pitch bends. 
                  Very playable.

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Performance Name: Stereo Dribbley

 Author         : Paul Nagle
 Sound Type     : Ambient, Wet
 Location       : RAM1-10
 Patches  Used  : Tin Drops^
 WaveSeqs Used  : Cave
 Requirements   : WS
 Date           : January 1996

 Comments       : Tinkly 'plicky' noises panning back and forth, with 
                  the customary (from Paul) reverberous backgroud.
                  
                  Mod wheel increases effects level.

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Performance Name: Halloween III *

 Author         : Ben Hall <benj@city.ac.uk>
 Sound Type     : Sequence, Split, One-note-jam, Analog, Synth
 Location       : RAM1-11
 Patches  Used  : Carpentry Lead, Carpeg, Fours
 WaveSeqs Used  : Carp1, Carp2, Carp3, Carp4, Fours1, Fours2
 Requirements   : WS
 Date           : January 1996

 Comments       : Yes, it is a crap film, but I always liked the 
                  music, so here's my version.

                  Start off with the mod wheel fully UP. Now play a D# 
                  at a low velocity. You will here an ominous analogue 
                  bass synth patch. Now hit the same key harder, and a 
                  sequence on each quarter note comes in.
                  
                  Now slowly fade down the mod wheel, and a nice 
                  analogue-sequencer arpeggio fades in. This moves 
                  around in tone. Now things are really moving!
                  This sequence is fixed in pitch to D# (because it's 
                  more insistent on the one note). The bass part varies 
                  pitch underneath it in the normal way, though.

                  This bass/sequence split is in the lower two 
                  octaves, the rest of the keyboard being given over 
                  to a mono lead, with which you use to solo over the 
                  top. Aftertouch increases the brightness and adds 
                  some distortion - used subtley for accentuation 
                  (slowly fading it in on long sustained notes) it 
                  sounds great - like the patch is breaking up into 
                  distortion. It's like this on the film soundtrack. I 
                  luv it.

                  Sustain works for the arpeggio sequence only, so you 
                  can hold it down and solo over the top. Oh, it'll 
                  sync to midi as well.

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Performance Name: Bell Pad

Author        : Paul Stillwell
Sound Type    : Pad
Location      : RAM1-12
Patches  Used : Lynn's Bel
WaveSeqs Used : -
Requirements  : WS
Date          : Feb 1996

Comments      : The Performance is called Bell Pad.  Simply, that's 
                what it is... It's a nice Kind of wierd sounding (but 
                not too wierd) pad.  Try playing with the Mod wheel 
                cause I attached a Rotary speaker effect to it :-)

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Performance Name: Icy Depths

Author        : Joe O'Sullivan
Sound Type    : Erm?
Location      : RAM1-13
Patches  Used : ARCTIC, Glass Voice, Chorus+WaveSeq, Chorale
WaveSeqs Used : Pad 11, UNNAMED, Voice
Requirements  : WS
Date          : Feb 1996

Comments      : Moving sound effect/amosphere. Cold!

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Performance Name: Dark Designs

Author        : Paul Nagle
Sound Type    : Atmosphere
Location      : RAM1-14
Patches  Used : Noiser   ^, WISPAS, Tin Drops^
WaveSeqs Used : WISPAS, Waterseq
Requirements  : EX
Date          : Jan 1996

Comments      : Very wet atmospheric doodlings.

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Performance Name: Spaced Out

Author        : Paul Nagle
Sound Type    : Futuristic
Location      : RAM1-15
Patches  Used : Surgy, Drooly WS
WaveSeqs Used : DROOLY
Requirements  : EX
Date          : Jan 1996

Comments      : Synth pad with moving bells and stuff.

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Compilation by Ben Hall - February 1996
